THE WORLD OF VR - AN ILLUSION OR A SUPPLEMENT | KAIROS GLOBAL | FEBRUARY 2026


Author: Edwin Joseph
Intro : Cybersecurity professional Edwin Joseph cautions us on the rising use of VR among the younger generation.
Virtual Reality (VR) represents a profound technological leap. It is not merely jumping to another screen; it is an immersive ‘world of illusion.’ Let’s dive into this to understand it better.
Unlike a television or smartphone, a VR headset is designed to completely block out hearing and visual input of the surrounding physical environment. It replaces God's creation with a perceptually rich, man-made simulation.
The unique selling point (USP) of VR is this experience of total immersion. This is precisely what makes it so compelling, and is also its primary source of danger.
Parents and Catechists lament, ‘Our children are overly inclined to technology due to societal influence without considering the consequences.’
Key Risks
Psychological. Youth and teens nowadays face peer pressure to build idealised avatars of themselves on various social media platforms on the pretext of privacy, which is nothing but an imaginary artwork rather than their authentic physical self. This blurs the line between genuine identity and their relationships vs orchestrated and programmed digital companions in a virtual world. Excess exposure leads to neglect of real-life responsibilities.
Physical and Neurological. Eye strain, headaches, motion sickness, and long-term neurological effects, neck and spine stiffness from remaining in the same position for hours without a break
.
Spiritual. VR paves the way for escapism among the young generation from the real grace of sacraments to the world of unsafe content on the pretext of entertainment. Algorithms in VR can shape desires, behaviours, and even beliefs, especially in impressionable children. Immersive VR can shift attention from interior conversation to that of the external simulation, weakening the soul’s spiritual journey.
The Church reminds us in Christus Vivit (Pope Francis, 2019) that young people must be rooted in real encounters, not digital substitutes.
VR technology can be valuable for immunocompromised individuals, far more than for a typical healthy teenager. Their limitations in travel and social interaction make virtual pilgrimage and guided learning meaningful alternatives, when used with balanced screen time and supervision. Similarly, for those recovering from trauma, VR therapy can support initial assessments by reducing the intensity of human interaction, gently guiding them toward emotional stability.
Technology is permissible but demands prudence. The guiding question for every user and family: Does this lead me closer to Christ or away from Him?
The saints remind us that holiness should be ‘lived’ rather than ‘felt’.
Practical guidance:
Treat VR as occasional leisure, not daily escape.
Set clear limits: age-appropriate rules, session time caps, and screen-free days.
Supervise actively: know apps, experiences, and social interactions; pre-screen content.
Prioritise real life: schedule outdoor play, communal worship, shared meals, and service.
Share and discuss discernment: how virtual identity differs from real identity; teach children that technology is a tool, not a master.
Conclusion
Ultimately, every family and individual are called to be the ‘salt of the earth’ and ‘light of the world’. We must remember that holiness is not found in escaping reality. Rather, holiness lies in confronting real life like Jesus did – with all its joys, sorrows, and challenges – armed with the compass of faith, hope, and love.
Edwin Joseph is a FinTech and cybersecurity professional who collaborates with global media and mission initiatives focussed on children, teens and youth. He hails from Kerala, India.



Comments